Instead of a fixed perspective, the remake uses an over-the-shoulder mechanic a la Resident Evil 5 or 6. It draws on features from Resident Evil games that came after 2: It uses the RE Engine, which Capcom debuted with 2017's acclaimed first-person title Resident Evil 7: Biohazard, and it switches up the camera. It's due to hit PlayStation 4, Xbox One and PC on January 25th, 2019. The remake easily passes for a current-gen title, with high-definition 3D graphics, smooth mechanics and beautifully rendered scenes of guts and gore. There's a lot of love for the blood-splattered hallways of the Raccoon City Police Department, and in the new game, they're crisper than ever. That's a good thing, considering RE2 is the best-selling title in the Resident Evil franchise. Gameplay-wise, however, it feels just like RE2. Twenty years after its launch on the original PlayStation, RE2 has been essentially rebuilt from the ground up for modern platforms and it's nearly unrecognizable, at least from a visual standpoint. I never expected that particular phrase to pass through my mind, but it definitely did during my playthrough of the new Resident Evil 2 remake - and more than once.